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Latest Update & Future Directions:

Hello, Defenders of the Church!

I'm thrilled to share some recent improvements and give you a sneak peek into what's on the horizon for CarpeDiem.

Recent Fix:

  • Wall Stability: I've addressed a pesky bug that caused all walls to vanish if just one was destroyed. Your fortifications should now stand firm unless directly compromised.(I also gave them a little bit more health)

What's Next:

  • Blood Moon Rising: Brace yourselves for the Blood Moon - a challenging event that will test your defenses like never before. Triggered by a specific milestone, the night will turn perilous, demanding your best strategies to survive.
  • Smarter Adversaries Ahead: I'm also enhancing our enemy AI, introducing more complex behaviors and varied attack patterns to keep you on your toes.
  • More Enemy Varieties: Expect new foes to join the fray, adding to the diversity of challenges you'll face.

A Note on Controls: I recognize the platforming controls could be more responsive. Although our primary focus remains on combat and timing, I'm committed to refining these controls in future updates to enhance your overall gameplay experience.

As I continue developing CarpeDiem, remember that this is a prototype phase aimed at gauging interest and gathering valuable feedback from you - our brave community.

Your support and suggestions are vital to shaping the future of CarpeDiem. Stay tuned for more updates, and thank you for your continued dedication to protecting the church!